The Clock Screensaver (Posted in Software | Screensavers) was completed in just 1 evening (around 3 hours) using the screensaver template and tutorial previously posted. Most of that was creating the images for the textures that are used. Check it out, it uses OpenGL and should run well on even low specification systems. It uses system ticks to calculate rotation ammounts so it should be reasonably smooth at even low framerates.
Just created a Tutorial that shows how to create an OpenGL Screensaver in Code::Blocks and posted it in the Articles section. Will help with my Clock ScreenSaver project that I am just starting/about to start. Hopefully, someone will find it useful.
As always, it is the last 10% that takes 90% of the time. Still a number of small adjustments and changes to be made but the majority of the content has been moved over without issue. I have setup a projects environment to manage the new projects as well as the website management. This should make it easier to ensure things get done during times when I am not able to spend the time there and then. Still going!
FullOnSoftware has been stalled for some time but there are several projects in the pipeline. More coming soon but right now, in preparation for the new projects, we are migrating to Google Hosting to make life easier and help keep the site up-to-date.